PS5 AI Upscaling Is Live in Spider-Man 2, With Arc Raiders, No Man's Sky and More on the Way
Sony's QSSR AI upscaling, a lighter take on the PS5 Pro's PSSR for the regular PS5, just landed in Marvel's Spider-Man 2. Here's which games get it next and what it means for your console.

Quick summary: If you have a regular PS5, your games keep getting sharper for free. Sony announced today that its Quick Spectral Super Resolution (QSSR) AI upscaling is coming to six more games, and Marvel’s Spider-Man 2 has it right now. Control Resonant, The Finals, Arc Raiders, No Man’s Sky and Hell Let Loose: Vietnam are next, with updates rolling out over the coming weeks, per the PlayStation Blog.
Key takeaways
- What it is: QSSR is AI upscaling for the standard PS5. Sony says it’s built on the same foundation as PSSR on the PS5 Pro and can deliver sharper details, cleaner edges and more stable images than traditional upscalers.
- Live now: Marvel’s Spider-Man 2. Insomniac’s head of technology, Mike Fitzgerald, says the update is “live now” and that players will see QSSR’s “image stability and sharpness benefits in both Fidelity and Performance modes.”
- December: Control Resonant. Remedy says its update is “coming in December.”
- Coming soon: Arc Raiders and The Finals (Embark Studios), No Man’s Sky (“in the next few weeks,” per Hello Games’ Sean Murray) and Hell Let Loose: Vietnam (an upcoming update).
- Already out: Marvel’s Wolverine and Ghost of Yōtei were the first QSSR games. Sony patched both on October 1 to add QSSR as an extra graphics option on PS5, per its original announcement.
- No extra cost: It arrives through regular game updates. You don’t need a PS5 Pro.
How QSSR is different from PSSR
When Sony introduced QSSR in October, it said fans had been asking for PS5 Pro-style image quality on the base PS5, but PSSR was too demanding to run there. QSSR is the “quick” version. Sony says it uses a streamlined neural network and a hand-tuned implementation to squeeze the most out of PS5 hardware.
Sony is clear that PSSR is still the gold standard on PS5 Pro. QSSR is a big step up for the regular PS5, not a replacement for the Pro. Because QSSR shares its interface with PSSR, Sony says it’s “a natural fit” for games that already support PSSR. That helps explain why this batch is moving so quickly.
Both came out of Project Amethyst, Sony’s AI graphics collaboration with AMD.
How to get it
- Update the game. QSSR shows up through each game’s own patch, so make sure Spider-Man 2 (and the others as they update) is on the latest version.
- Check the graphics settings. For Wolverine and Ghost of Yōtei, Sony says QSSR was added as an additional graphics option, so look in the game’s graphics menu. For Spider-Man 2, Insomniac says the benefits show up in both Fidelity and Performance modes.
- Give the rest a few weeks. Sony says updates for the other games roll out “over the coming weeks,” and Control Resonant’s is set for December.
My take
This is the kind of update I love: the console you already own getting better six years in, for free. Spider-Man 2 was already one of the best-looking games on PS5, so it’s a great one to test QSSR on tonight. If you’re still on the fence about a PS5 for the holidays, this makes the regular PS5 Digital Edition a better buy without spending Pro money. Pair it with a good OLED like the LG B6E so you can actually see the difference. And if someone else hogs the TV, the PlayStation Portal lets you keep playing anywhere in the house.
Sources
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